top of page

Week 6

(May 26-29, 2020)

In this Stagecraft unit, we are learning about THE PROCESS OF DESIGN.

So far we've learned the following about the process of theatrical design:

1.) Often, design starts with an overall FEELING or mood that the designer hopes to achieve for an audience.

2.) Designers read the script to determine what is NEEDED in their design.  (Needs are both stated and implied in the script.)

3.) Designers speak (early on) with the production's Director to understand her/his vision for the show.

4.) Designers conduct RESEARCH for design-related needs, as well as their own ideas.

5.) Many designs "start" with an INSPIRATION image, idea, or item that results from research.

Once designers have inspiration for their design, they can begin working on their overall DESIGN CONCEPT, which is what you'll be exploring this week...

This week's unit is focused on...  

PROCESS OF (SCENIC) DESIGN:  DESIGN CONCEPT

Complete the tasks below (in order), and be ready to discuss what you liked/learned at our next Zoom Class.

1.  Read ALL Information written above (if you haven't already).

2.  Watch: Behind the Emerald Curtain - above (3:59)

3.  Watch:  Behind the Scenes of Wicked - Set Design (12:16)

Journal:  Scenic Design (Wicked)

1.) The designer says that the STORY is about two sisters, but what was the MOOD/STYLE the designer was trying to create with his design?

2.) What RESEARCH did the designers do?

3.) What was the overall DESIGN CONCEPT, and in what visual elements of the show did that concept appear?

4.) What are some things that you found interesting, intriguing, or inspiring in these videos?

4.  Watch:  KP Teaching Video  - Inspiration, Design Concept, Napkin Sketches (5:00)

Journal:  Inspiration, Concept, Sketches

1.) Where can inspiration be "found"?

2.) List the things that "napkin sketches" of your design SHOULD include.

5. Read at least ONE KP's DESIGN CONCEPT in Once On This IslandFlowers for AlgernonThe Crucible

Journal:  Inspiration, Concept, Sketches

1.) Which did you read, and what did you learn about a "Design (Director's) Concept"?

2.) What did you find interesting about the Design Concept for the show you read about?

6. Watch:  Set Tour with Designer David Korins | Beetlejuice  (7:22) 

Journal:  Scenic Design (Beetlejuice)

1.) What were some NEEDS for the design?

2.)  What things INSPIRED the design?

3.) What types of things helped to establish the "AESTHETIC" (look/feel) of each of the houses?

7.  Watch:  Building Broadway: HAMILTON Set Designer David Korins (3:10)

Journal:  Scenic Design (Beetlejuice)

1.) What things INSPIRED the design?

2.) What historical aspects appear in the design?  What greater metaphor/meaning does each speak to?

8.  OPTIONAL (but VERY helpful):  3 ways to create a space that moves you | David Korins (10:36)

Why I like this video:  It discusses how/why to break "design rules" and how to "play" with ideas.

9. Do(Re-)Designing a Space 

As was described in last week's lessons, your final "project" is to re-imagine a space in your home and to re-design it starting with what you want it to FEEL like (using a figurative/abstract feeling word).  You should have already shared the "feel", needs, and research for your project during our Zoom class last week, where we collaborated to get to stronger design ideas.  (If you are not to this point, go back to last week's lessons and catch up.)

 

This week, you will work on the following steps for your design:  (Do steps 1-3 before Friday )

Journal:  My Design Concept

1.)  Based on the conversations you had with KP and others during our Zoom class on Friday, continue (if needed) your RESEARCH and INSPIRATION search for any additional elements that could inform your final design choices.  Describe.

2.)  Based on your research, inspiration, and collaboration, develop a DESIGN CONCEPT and the AESTHETIC you'd like your design emulate.  Describe.

3.)  After making choices about the overall concept for your design, create napkin sketches of your designs.  (Don't worry about "being able to draw"...this isn't art class.  The purpose of the "napkin sketches" is to make your IDEAS visible.)  

  • Try to incorporate both the NEEDS of the space and the FEEL you're going after in your napkin sketches by drawing all the ways those things could be physically shown in the space.

  • Remember, this design will never become reality, so why not be creative, silly, and "over-the-top"?  Have fun!

  • Be ready to share your design concepts/napkin sketches on Friday.  (You must also upload your "napkin sketches" to the Assignment (slideshow) provided in Google Classroom.)  

  • Your "napkin sketches" (and your description, in class, of those sketches) is a FINAL PROJECT assignment, that is due by Friday, 5/29.  Please be sure your drawn design ideas are clear, creative, and complete.  Since school will be done on June 5 (and I have to have all grades submitted by then), I WILL NOT ACCEPT YOUR SKETCHES (or any other late work) PAST JUNE 2.

4.) Optional:  If you're extra ambitious, you could create a colored drawing, photoshopped image of your space, or physical model of your design instead of design sketches.  :) 

For This Week's Zoom Class: 

  • Come prepared to discuss the above learning experiences.

  • Be sure you've uploaded your napkin sketches to Google Classroom and be ready to discuss your design concept & how you'd create that concept in your space.

bottom of page